“The City & the City & the Squirtle”: What can China Miéville teach us about Pokemon Go?

Pokemon Go outside the White House. Image: Getty.

An elderly woman was walking slowly away from me in a shambling sway. She turned her head and looked at me. I was struck by her motion, and I met her eyes. I wondered if she wanted to tell me something. In my glance I took in her clothes, her way of talking, of holding herself, and looking.

With a hard start, I realised that she was not on Gunter-Strasz at all, and that I should not have seen her.

In China Miéville’sThe City & the City the cities of Besźel and UlQoma are cities with a strange attachment. The two places are intermingled; one street in Besźel and the next in UlQoma, with “crosshatched” areas where the two cities exist right on top of each other. In the crosshatch one building might be in a different city to the next, and people mingle in the streets “unseeing” their neighbours that belong somewhere else.

The book introduces us to unificationists who insist that there was no real difference, as well as nationalists of both stripes who want to annex the other side. But far more numerous than any of these are the ordinary citizens of both cities who do the work of keeping the cities separate every day, in their thousand unseeings of people and places right in front of the them, but in a foreign land.

This book works so well because of a sense that this conceit literalises something that is true of every city. There are places that are home, places that are not – and places where people walk past each other, ignoring lives that are right next door but might as well be in another country.

I bring this up because, when we talk about augmented reality games as a new way of interacting with The City, hidden inside our discussion is the idea that there is only one City to augment.

Pokemon Go in Melbourne. Image: Getty

At its most sci-fi, augmented reality can be seen in technology like Google Glass, which superimposes information over your vision to add context to the world you’re seeing. But this is just a high tech version of an old idea. A tour guide walking with you through a city’s streets is itself a form of “augmented reality”, revealing hidden histories and stories that change how you see a place. And what is a ghost tour but an AR fantasy experience, exploring a different world with different rules, hidden right beneath our own?

What makes AR games different is you can interact with this other place: your actions can change it. Niantic’s Pokémon Go is essentially a re-skin of their other game Ingress. But Ingress’ game mechanics were built around a sci-fi conspiracy story, with unseen alien intrusions into the real world, Pokémon Go has a far more appealing angle. There is a world that overlaps this one, and it’s your childhood. It’s back! In app form!

Niantic released access to a whole alternate world overnight. This action created both a distinction between players and non-players (why are all these people here and staring at their phones?), and a different set of rules on how players should interact in public spaces. And as the game requires physical presence at certain places, it brings people together in an unusual way: people walk with their phone out, a shibboleth of their membership of the new community.

Like a power cut that disrupts the normal flow of life and brings people out on the streets, Pokémon Go temporarily disrupts the idea that you don’t have things in common with these strangers. These are people who grew up to find themselves living different lives, but Pokémon Go creates a new space on top of all the different cities, based around a touchstone they all have in common.

Pokemon Go in Kuwait City. Image: Getty

But the every day world can’t be easily pushed aside with an app. In recent Pokémon games, you can set your gender and skin tone, without that setting some areas or interactions out of bounds. Dropping game rules that don’t see physical features as significant onto the real world leads to clashes between game rules and social ones. Walking back and forth on random streets looking for Pokémon might be a different experience, with real world risks, depending on the colour of your skin.

Alternatively, game rules can be manipulated for real world advantage. Players can use a lure to bring more Pokémon to an area, which in turn lures other players – great if you’re looking for people to rob.

One of things The City & the City does well is take the reader from thinking the situation is absurd – it’s all clearly one place – to believing that there is value in seeing Besźel and UlQoma as separate; that something is lost in the idea of unification. This isn’t to say that our divisions are inherently Good and Proper (which takes us quickly to “people should just know their place” and “separate but equal”): it’s simply to recognise that cities with millions of people are too big to have just one culture. The real benefit of healthy cities is constructive cross-hatching, where people exist in multiple identities at once.

Pokémon Go might not change break down social rules, or last longer than a year – but augmented reality, where people can share the same experience of a different place, will have an impact on the cities of the future. Whether this is a good thing or not will likely depend on the audience size. Will these new realities bring people together, or make the world more insular? What kind of cross-hatching does your app create?

Want more of this stuff? Follow CityMetric on Twitter or Facebook.

 
 
 
 

What are Europe’s longest train journeys?

The Orient Express was a pretty long train. Image: Getty.

For reasons that aren’t clear even to me, a question popped into my head and refused to leave: what’s longer? Britain’s longest train joruney, or Germany’s?

On the one hand, Germany is quite a bit larger – its area is 70 per cent more than Great Britain’s. On the other hand, Great Britain is long, skinny island and Germany is much rounder – the distance from John O’ Groats to Lands End is over 1,400 km, but you never have walk over 1,000 km to cross Germany in any direction.

And it turns out these factors balance almost each other out. Britain’s longest train, the CrossCountry from Aberdeen in Scotland to Penzance in Cornwall, runs 785 miles or 1,263 km. Germany’s longest train, the IC 2216 from Offenburg in the Black Forest to Greifswald on the Baltic coast, is exactly 1,300 km. Germany wins by a tiny distance.

Except then I was hooked. What about the longest train in France? Spain? Italy?

So I did what anyone would do. I made a map.

The map above was all drawn with the Deutsche Bahn (Germany Railways) travel planning tool, which rather incredibly has nearly every railway in Europe. The data quality is better for some countries than others (the lines in France aren’t quite that straight in real life), and the measurements may be a bit off – it’s not always easy to find the length of a train service, especially when routes can vary over the year – but it gives us a good idea of what the routes look like.

Let’s start with the UK. The Aberdeen to Penzance route isn’t really for people who want to go all the way across the country. Instead, it’s a way to link together several railway lines and connect some medium-to-large cities that otherwise don’t have many direct services. “Cross-country” trains like these have existed for a century, but because they crossed multiple different company’s lines – and later, multiple British Rail regions – they tended to get ignored.

 

That’s why, when it privatised the railways, the government created a specific CrossCountry franchise so there was a company dedicated to these underused routes. If you want to get from Edinburgh to Leeds or Derby to Bristol, you’ll probably want a CrossCountry train.

The usual route is Edinburgh to Plymouth, but once a day they run an extra long one. Just one way though – there’s no Penzance to Aberdeen train. 

The longest train in Germany is weird – at 1,400 km, it’s substantially longer than the country itself. On the map, the reason is obvious – it takes a huge C shaped route. (It also doubles back on itself at one point in order to reach Stuttgart).

This route takes it down the Rhine, the biggest river in west Germany, and through the most densely populated patch of the country around Cologne and Dusseldorf known as the Ruhr. Germany’s second and third longest trains also have quite similar routes – they start and end in remote corners of the country, but all three have the Rhine-Ruhr metropolitan area in the middle.

You’re not meant to take the IC 2216 all the way from north east to south west – there are much more direct options available. Instead, it’s for people who want to travel to these major cities. They could run two separate trains – say, Offenburg-Dusseldorf and Griefswald-Cologne – but making it a single route means passengers benefit from a bit more flexibility and helps DB use its rolling stock more effectively.

France’s longest train exists for a very good reason. Most of France’s high-speed lines radiate out from Paris, and it’s very hard to get around the country without going to the capital. Usually to get from Marseille on the Mediterranean to Nantes near the Atlantic, you’d need to take a TGV to Paris Gare de Lyon station, then get the Métro across the city to Gare Montparnasse.

Once a day though, this TGV avoids this faff by stopping in the suburb of Juvisy and turning around without going into the centre. This lets passengers travel direct between the coasts and reduces the traffic through Paris’s terminals in the rush hour. The exact length of this route isn’t clear, but Wikipedia says it’s about 1,130 km.

Spain’s longest train is very different. This is the Trenhotel sleeper service from Barcelona to Vigo, and it’s pretty fancy. This is a train for tourists and business travellers, with some quite luxurious sleeping cabins. But it is a regularly scheduled train run by the state operator Renfe, not a luxury charter, and it does appear in the timetables.

Being dry, hot and quite mountainous in its middle, most of Spain’s cities are on its coast (Madrid is the one major exception) and as a result the train passes through relatively few urban areas. (Zaragoza, Spain’s 5th largest city, is on the route, but after that the next biggest city is Burgos, its 35th largest,) This is partly why overnight trains work so well on the route – without many stops in the middle, most passengers can just sleep right through the journey, although there are occasional day time trains on that route too if you want to savour the view on that 1,314 km journey.

Finally, there’s Italy. This is another sleeper train, from Milan in the north to Syracuse on the island of Sicily. It goes via Rome and travels along the west coast of... wait, it’s a train to the island of Sicily? How, when there’s no bridge?

Well, this train takes a boat. I don’t really have anything else to add here. It’s just a train that they literally drive onto a ferry, sail across the water, and then drive off again at the other side. That’s pretty cool.

(As I was writing this, someone on Twitter got in touch to tell me the route will get even longer in September when the line to Palermo reopens. That should be exciting.)

So those are the longest trains in each country. But they aren’t the longest in Europe.

For one thing, there are some countries we haven’t looked at yet with very long trains. Sweden has some spectacular routes from its southern tip up into the Arctic north, and although the Donbass War appears to have cut Ukraine’s Uzhorod to Luhansk service short, even Uzhorod to Kharkiv is over 1,400 km. And then there are the international routes.

To encourage the Russian rich to take the train for their holiday, Russian Railways now run a luxury sleeper from Moscow to Nice, passing through France, Monaco, Italy, Austria, Czechia, Poland, Belarus and Russia. This monster line is 3,315 km long and stretches across most of the continent. That’s got to be the longest in Europe, right?

Nope. Incredibly, the longest train in Europe doesn’t actually cross a single border. Unsurprisingly, it’s in Russia, but it’s not the Trans-Siberian – the vast majority of that’s route is in Asia, not Europe. No, if you really want a long European train journey, head to Adler, just south of the Olympic host city Sochi. From there, you can catch a train up to Vorkuta on the edge of the Arctic Circle. The route zigzags a bit over its 89 hour, 4,200 km journey, but it always stays on the European side of the Ural mountains.

Bring a good book.

Stephen Jorgenson-Murray often tweets about this kind of nonsense at @stejormur.


All maps courtesy of Deutsche Bahn.